Keyword: ‘adjustability’

Considering Human Variability When Implementing Product Platforms

In Publications

Garneau, C. J., Nadadur, G., and Parkinson, M. B. (2014). In Simpson, T. W., Jiao, J., Siddique, Z. and Hölttä-Otto, K. (Eds.), Advances in Product Family and Product Platform Design. New York, NY: Springer.

Design for Human Variability (DfHV) is the practice of designing artifacts, tasks, and environments that are robust to the variability in their users. Designs often incorporate adjustability and/or offer several sizes to account for the different requirements of the target user population. There are several situations where DfHV can provide platforming opportunities that might otherwise be overlooked. Continue reading…

Including preference in anthropometry-driven models for design

In Publications

Garneau, C.J. and Parkinson, M.B. (2007). Proceedings of the 2007 ASME International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Las Vegas, NV.

In the design of artifacts that interact with people, the spatial dimensions of the user population are often used to size and engineer the artifact. The variability in body dimensions (called “anthropometry”) is used to indicate how much adjustability or how many sizes are required to accommodate the intended user population. However, anthropometry is not the only predictor of these kinds of interactions. Continue reading…

A comparison of methodologies for designing for human variability

In Publications

Garneau, C.J. (2007). Undergraduate Honors Thesis.

In the design of artifacts that interact with people, the spatial dimensions of the user population are often used to size and engineer the artifact. The variability in size is used to indicate how much adjustability or how many sizes are required to accommodate the intended user population. However, size is not the only predictor of this kind of interaction. Continue reading…

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